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Sony’s Horizon MMORPG won’t launch on PlayStation 5

Lineage developer and Guild Wars publisher NCSoft has unveiled Horizon Steel Frontiers, an MMORPG based on Sony's Horizon IP, for PC, Android, and iOS...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Player profiles and avatars come to Google Play

Quick bit of news today for Android game developers, as Google has announced plans to spend the next week rolling out a new "Gamer...

Post-hack, Vtech is back, and shifting responsibility for data security to its users

Vice Motherboard, which broke the original VTech hack story, now reports that the company's app store and web portal is back online -- with a...

22cans switches Godus Wars DLC from paid to free after fan outcry

At this point it seems that 22cans' Godus is chiefly notable outside of its fan base for pissing that fan base off. The company launched...

GOG launches its own take on Steam’s Early Access service

Nearly three years after Valve rolled out Steam's Early Access program, competitor Gog.com is launching its own curated storefront dedicated to selling "games in development."That...

The Strong museum accepts trove of ’70s and ’80s Atari artifacts

Video game history buffs, take note: A pair of collectors have donated over 2,000 documents chronicling the design and creation of Atari games in...

Unity’s new data compression team aims to put the squeeze on your assets

If you're a Unity developer you might appreciate today's blog post from Unity principal engineer (and occasional Gamasutra blogger) Rich Geldreich detailing how the...

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